Sequence Lead – World War Z

I was the lead for the Philadelphia sequence of World War Z at Cinesite. The sequence consisted mainly of open environmental work with street scenes with packed traffic and crowd work with digi zombies chasing predominantly real people.

  • Mentored the team in setting up the pipelines
  • Advised the shader R&D department on optimal methods for lighting with spherical harmonics.. …
  • Researched and built pipelines around VRay and PRman
  • Built a number of lighting rigs for the artists to use for the street lighting,
  • Lookdev’d a lot of car assets

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