Building interstellar’s black hole: the gravitational renderer

Gravitational Rendering Paper

Published in ACM SIGGRAPH 2015

Building interstellar’s black hole: the gravitational renderer

Interstellar is the first feature film to attempt depicting a black hole as it would actually be seen by somebody nearby. A close collaboration between the production’s Scientific Advisor and the Visual Effects team led to the development of a new renderer, DNGR (Double Negative Gravitational Renderer) which uses novel techniques for rendering in curved space-time. Following the completion of the movie, the code was adapted for scientific research, leading to new insights into gravitational lensing.

Authors : Oliver James, Sylvan Dieckmann, Simon Pabst, Paul-George Roberts


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